50 million $hill has just been airdropped to all stakers. This is our way of making up for delays on the new release.
I know we are behind schedule but I really don't want to have to deploy and instantly pause the game again. Here is a preview of the new UI we are deploying with the fixes. If you shill you $hill

OK, I'm a one man project so I can work fast and change quickly, new economics for hill game economy
- Entry: 100k -> 40k HILL
- Upgrades: 120k/250k -> 36k/32k HILL
- Heal: 200k -> 20k HILL
- Airstrike: 500k -> 40k HILL
Some Jack Herer really helps when you are playing a multiplayer game with 4 other players over and over and you control the 4 players.

On a positive night we are currently going through what is hopefully the final playtest before we un-pause the hill
Everytime I log in and see this it hurts, I'm trying to hang on to as many tickets as possible but our AVAX treasury is low, if you are a particularly high value ticket and you sell mine I might hesitantly respond in kind.

NGL, I found more reward issues in manual testing, game will stay paused probably for a day or two until I get a robust solution. I'll try roll the UI updates into the next release too. Much love for my supporters, I'm doing this for you.
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